package common;

import common.cell.Cell;

interface GridImpl {
    public var tilearr: Array<Array<Cell>>;

    public function setCell(x: Int, y: Int, z: Int, cell: Cell, triggerMoved: Bool = true): Void;
    public function getCell(x: Int, y: Int, z: Int): Cell;

    public function batch(): Void;
    public function execBatch(): Void;
}
